What’s Awesome, Doom?: High/Low 2, 3, 4

Hey there! Welcome back to the program. In case you missed it, on the last episode, we talked about a little gem called High/Low 1. And I did intend to take a break from that series this month, but… well, I couldn’t stay away. Chris Hansen’s bite-sized maps make them really easy to tackle, and his light, airy style honestly is difficult to resist. So this month I’m back with the remaining three entries in his High/Low series instead of the megaWAD I was intending to show off. I’ll get to that next month. (It starts with an R!) Anyhow,

What’s Awesome, Doom?: High/Low 1

I’m trying to keep a good balance on here between the kind of short, sweet WADs that can lure in new Doom players who aren’t sure if they want to get their feet wet yet, and the sort of massive epics that I live for. Chris Hansen’s High/Low 1 is firmly in the first category. This is the kind of WAD I probably should have started with: finely tuned and straight to the point — wonderful for testing the waters if you’ve ever been interested in Doom mods but haven’t taken that first step. I’ve never worked in a place